The Room In Our Head
Visual Installation
The Jazz Gallery, 1158 Broadway 5th floor, New York, NY 10001
May 1 - Sep 15, 2024
Art and Animation Direction: Suphitcha Donsrichan (Jan)
2D & 3D Animation: Suphitcha Donsrichan (Jan), Na Chan
Installation: Suphitcha Donsrichan (Jan), Kengchakaj Kengkankla, Nerissa Campbell
Special Thanks: Rio Sakairi and The Jazz Gallery
The Rooms in Our Heads is a site-specific interactive installation commission for The Jazz Gallery based on the conversations with musicians, artists, and patrons at The Jazz Gallery on the topic of “What is Jazz?”. The visual is triggered by a certain number of visitors in the room reflecting individual and different experiences that each of us feels while hearing the music. The animation runs in small loops for various points of view from musicians and patrons using the chairs in the gallery as a representation.
live - Visual / Projection Mapping
Interactive and Live Visual
Declan Sheehy-Moss “BOUNCE”
Melissa Almaguer “Mujer Agua” Interactive Live Sample
TJG BG Live
IN VISIBLE CITIES
In Visible Cities is an interactive storytelling installation about individual and collective memories of life during 1950-1970s
in rural cities in Thailand over a dinner conversation. The visitors are invited to explore the space inhabited by the invisible people who experienced social invisibility and social inequality and listen to their stories.
video presentation and demo of project installation
Concept and Development: The shadow was created in Unity3D and projected from the projector underneath the pedestal. All visuals and sounds are controlled by Isadora using the user's position tracked by Kinect which the user can maintain in their post to listen to the story in the different positions of the table and play with the shadow from their positions around the table.
The shadow is also used as a timer to give a hint of the length of each story.
User walks around the table set following the sounds
User positions were tracked by Kinect that was connected to Isadora
The shadow was projected from the projector under the pedestal
Shannon Yu:“…all knowing 瞭然”
Evening solo choreographed and performed by Shannon Yu
Shannon is Aaartsalliance ‘s 2023 Jadin Wong Fellow for Dance & choreography
past…present…future
…all knowing in the power of change that connects us all.
I hold a magnifying glass up to myself, inviting you to witness the intricacies of my being — the flaws, the brilliance, the humanity.
In turn, I extend this lens outward, reflecting on New York, Taiwan, queerness, displacement, and, ultimately, you.
Collaborating with musician: Levi Lu
Interactive Video Animation: Jan-Suphitcha Donsrichan
Rehearsal assistant: Maddie Hopfield
Lighting designer: Matthew 'Mateo' Morris
Project manager: Mattie McGarey
Triskelion team:
Executive director: Rachel Mckinstry
Director of Productions: Anna E Wotring
Director of operations & marketing: Miriam Rose
“…all knowing 瞭然” is sponsored, in part, by the Greater New York Arts Development Fund of the New York City Department
of Cultural Affairs, administered by Brooklyn Arts Council. With process supported by @topazartsinc Artist in residency, @newdancealliance Satellite program, and LEIMAY subsidized rehearsal space program.
Video &photo credits: @triskelionarts @allyvisuals @intergrantfestival @milana_aernova
createPattern( );
createPattern( ); is a project explore the effects of light and shadow and how to use body to control our surroundings. The project was inspired by Komorebi, which is the Japanese word for sunlight that filtered through the leaves of the trees, and other random patterns created by natural light and shadow.
some earlier projects related to shadows
Exploring Phase 1 : Mimicking Komorebi by using 2 mirrors to create a basic kaleidoscope, then attached a piece of paper onto each hand of the servos that sit on top of the mirror to mimic the leaves. The servos are control by Arduino using distance
data from proximity sensors as an input - which you can see the hand on the left side of the screen in the demo video move in and out.
Exploring Phase 2 : Applying colors into the project by creating colored shadow patterns and assigned some patterns/colors into the specific distance.
To make a color shadows from LEDs light, I need to follow CMYK colors system by mixing the intensity/brightness of each red, green and blue LEDs. And I also needed to add bright white LEDs to get rid of the common black shadows that might happen from the overlaps.
Colored CMYK shadows created by using RBGW LEDs
Rough diagram of the installation on phase 2
Classzoom
Classzoom is an interactive installation inspired by the idea of school and student life during the pandemic. Augmented shadow of an empty chair - as a symbol for each student, were created in Unity3D and controlled by the position of the user.
Abstract : During the Covid-19 pandemic, many international students have to push themselves to get up at 5am or stay up late until 2-3 am to join the virtual class via zoom from many different timezone. To convey different timezone and sunrise/sunset time of each student, the shadow in this project is used with ticking clock sound to mimic the eerie and exhausted mood of the virtual classroom.
When user get closer to the curtain position, the shadow will start to follow the user
An augmented shadow was projected from the projector under the pedestal
Hina Oikawa: Short Songs
Hina Oikawa Short Songs
February 28, 2025,
Culture Lab LIC
Alto Sax, Others: Hina Oikawa
Tenor Sax, Flute: Sean Hong Wei
Baritone Sax, Clarinet: Skyler Hagner
Trumpet: Summer Camargo, Naoya Ogura
Trombone: Altin Sencalar
Piano: Ben Rosenblum
Bass: Marty Kenney
Drums: Alon Benjamini
Vocal: Mỹ Tâm
Art Direction, Live Visual: Jan Suphitcha