IN VISIBLE CITIES
In Visible Cities is an interactive storytelling installation about individual and collective memories of life during 1950-1970s in rural cities in Thailand over a dinner conversation. The visitors are invited to explore the space inhabited by the invisible people who experienced social invisibility and social inequality and listen to their stories.
Concept and Development: The shadow was created in Unity3D and projected from the projector underneath the pedestal. All visuals and sounds are controlled by Isadora using the user's position tracked by Kinect which the user can maintain in their post to listen to the story in the different positions of the table and play with the shadow from their positions around the table.
The shadow is also used as a timer to give a hint of the length of each story.